For parents and carers

A two-day workshop where kids build their own video game.

Code meets art. Your library or council hosts it, and real game developers run it.

If your kid would love this, the quickest way to get one near you is to ask. It takes about a minute, and everything you need is below.

Ask your library or council ↓
Bob, a friendly blue character, stands in a bright blocky 3D city built in a game engine, the kind of world kids make in the workshop.

Ask your library or council

Pick whichever is easiest. You don't need to find the right person; whoever you talk to will know who books programs for kids.

In person

Show them on your phone

Opens a card with the short version and a QR code. Hold it up at the desk, or they can snap a photo.

By email

Send a ready-made email

We've written it for you. Add your library's email address and your name, then send.

Open the email
Pass it on

Share with other families

Send it to your group chat, homeschool group or P&C. More parents asking means it happens sooner.

See the email before you send it

What your kid actually does

Over two days they make a game of their own, start to finish. They write the code that makes it work in Unity, and they build the characters and the world in Blender. Those are the same tools professional studios use.

It suits kids around 11 to 17, in groups of 10 to 20. No experience needed. At the end they get a certificate, and the game is theirs to keep playing and building on.

No computer lab at your library? There's a version called Paper Prototyping that runs without any computers, which also suits younger kids.

What parents have said

From Catalyst Games' library workshops in South Australia.

My ASD son had an amazing time — he could not stop talking about his day. The space was small, with like-minded people, and it really helped him come out of his shell. Please do more!

Parent, Onkaparinga Libraries

He'd played around with Unity before, but this really took him next level — he had such a good time.

Parent of a participant

For libraries, councils and schools

If a parent sent you here, this is the short version.

  • A two-day game development workshop for kids around 11 to 17, in groups of 10 to 20. They build their own game in Unity and Blender.
  • We bring the facilitators, the software, setup help and a poster you can put your logo on. You provide the room, and the computers for the two-day version.
  • No computers? Paper Prototyping runs fully offline. Schools can also run it across a term.
  • Run by TKFY, a game studio on the Central Coast, with Catalyst Games. We quote each booking for your group and dates.

Talk to Mike Roberts at TKFY
mike@tkfy.co · Full details

Questions parents ask

Who pays for it?

The library, council or school books and pays for the workshop, and decides what, if anything, families pay to join.

Where do you run it?

New South Wales, and South Australia through Catalyst Games. Somewhere else? Ask anyway, and we'll tell you honestly what's possible.

Does my kid need to know how to code?

No. Plenty of kids start from zero. The ones who've tinkered before still get stretched.

Can a homeschool group or co-op host one?

Yes. A group can book one directly, or ask a local library to host. Email Mike and we'll work out what fits.

Do you collect any of my details?

No. The email goes from you to your library. We only hear about it if they get in touch.

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Kids' game-dev workshop

A two-day workshop where kids build their own video game.

Code meets art. Your library or council hosts it, and real game developers run it.

QR code linking to tkfy.co/workshops

Mike Roberts, TKFY mike@tkfy.co
tkfy.co/workshops